This MineCraft patch allows you to adjust the anaglyph settings.
NEW: This patch is also available for snapshot 12w26a, and will work on any multiplayer server by only modding the client (see “Download” section below for details).
You can change the anaglyph mode to one of these colors:
- RED/CYAN (Default)
- Trioscopic (GREEN/MAGENTA)
- ColorCode 3D (AMBER/DARK BLUE)
For tweaking the anaglyph strength, there are two sliders available, both adjust different properties. Test around and see what works for you.
The patch is still in Beta, so any input, feedback, and bug reports are greatly appreciated.
This is a Patch, not a Mod
It will not affect your world save
No new items or blocks will be added to your maps. This means the mod can be uninstalled, reinstalled, or MineCraft upgraded (causing the patch to automatically uninstall) without any issues.
It does not require any mod APIs
This patch modifies base classes in the MineCraft source code. No mod APIs are required to use it, nor can it be modified to use a mod API rather than modifying base classes (hooks just won’t cut it!).
- Adjustable Anaglyph Beta v1.2.5-03 (for MineCraft 1.2.5 Client)
- Adjustable Anaglyph Beta Snapshot 12w26a v03 (for MineCraft Snapshot 12w26a Client)
Note: You only need to install the mod on the client, and it will automatically work on all multi-player servers. There is no server-side modding required.
You may also like the following mods:
No More Void Fog!
Is void fog hiding your underground structures? This patch will add an option in the “Video Settings” to disable or reduce void fog.
This mod does not work with with the following mods. If you need mod compatability, contact me for a compatible version.
The installation process is the same as most other MineCraft mods. See INSTALLATION (also included in the ZIP) for full installation instructions.
To recommend changes to the source code or request features
Parts of the code owned by Mojang AB (used with permission)
Parts of the code owned by Andreas Renberg (IQAndreas)
The source is open so fixes can be recommended, but any use of the source or compiled code outside of the project (including using it in other mods) is strictly prohibited.
If you want to use any part of the code in your own mods you need written permission from the author (Andreas Renberg), who can be contacted via the GitHub account “IQAndreas”.